Comments (1)
- If the aim is to keep selected games up to date (provided the required id doesn't change over time), then we may be able to read it from the JSON files written alongside the game.
- Caching the download_key_ids is probably a good solution, but it will stop after it finds it, so it can't guarantee being able to find it if we directly cache the output so would need a separate cache command as suggested
from itchio.
Related Issues (20)
- Broken files aren't redownloaded HOT 1
- Deleted files aren't redownloaded HOT 1
- Download free games with this tool? HOT 6
- Show overall progress
- Add Games in bundle to library does not work HOT 8
- Downloader is creating folders and JSON files for about half of my library, then exiting HOT 18
- Can't Get Downloader working HOT 6
- Detect (and remove) files that aren't available on Itch servers (older version of games)
- No progress of download | after running the tool
- Failing to download HOT 9
- licensing HOT 1
- downloads empty folders without admin privileges / crashes with admin privileges or when trying to download individual games HOT 6
- Finding games but not writing files. HOT 8
- crash downloading large library HOT 5
- Crash when a game file changes name when downloaded due to filename character restrictions HOT 2
- Crash - AttributeError: 'str' object has no attribute 'open' HOT 4
- Crash - FileNotFoundError: [Errno 2] No such file or directory when filename contains unusual symbols HOT 3
- Get "FileExistsError" after re-launching the script following a crash related to MD5 hash checks
- Code Issues
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from itchio.