Comments (2)
For some reason I am completely able to connect, however there was a crash at map spawn. Fixed in c7bf901.
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I'll test it when I get home, and publish a debugger dump if its still broken.
Edit: Was caused by some crap in my hosts file. Closed.
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Related Issues (20)
- How to compile on Linux? HOT 8
- Compatiblity with 4.18 HOT 1
- Vision AIMesh bug HOT 1
- Packet Changes HOT 2
- Attempting to Reconnect after ~35 seconds HOT 1
- Vision isn't working HOT 3
- Using Spells, AutoAttack or if minions start to fight the server crashes HOT 1
- Wrong Order for Coordinates OnAttack HOT 3
- Minions sometimes teleport to destination location (invisible movement?) HOT 1
- Minions 'freeze' while trying to pathfind. HOT 1
- Unhandled Opcode 00 HOT 1
- Is this project still alive? HOT 63
- All spells do not deal any damage. HOT 2
- .ch command does not carry over stats HOT 1
- Vision? HOT 2
- [MASTER BRANCH] Minions teleporting to wierd places on map HOT 4
- Vision Bug: You continue having vision once an area has been seen HOT 14
- .ch command bug HOT 2
- Using C++11 smart pointers and references rather than C raw pointers. HOT 2
- .ch and .model do not sync for all clients HOT 1
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