Elliot Buckingham's Projects
my solutions for advent of code 2020
Advent of code in Haskell (and maybe a couple other languages) spurred on my by degree course
some advent of code days in csharp
utility program with profiles for backing up multiple directories to multiple locations
2d static+dynamic circle collision physics turned into a nice visual/webtoy
css bristol gamejam october 2021
Our UoB Computer Science Society GameJam Entry 2022
fully customisable audio visualiser
My online portfolio
a second attempt at flocking simulation using an actual steering algorithm
the squarewave approximation
map any file data to a hilbert curve that snakes its way through a png
leetcode solutions
Spotify API powered webapp to view your history and do inference on your listening and playlist history.
simple webgame for my first itch.io gamejam
javascript implementation of a maze generating algorithm
ops-class.org OS/161 sources. Forked for my security unit
tiny command-line chat program hosted on my raspberry pi
Basic constraint-based physics engine for simulating PID control
automatically generate youtube playlists from your spotify playlists
turn an array of points into the coefficients for the polynomial which crosses those points
finding prime numbers to test cpu speed
my solutions for project euler (mixture of languages)
naive approach to raycasting in javascript
doom-inspired raycasted maze-solving game using spheretracing or circletracing raymarching
GE Matrix solver
rock paper scissors with the addition of lizard and spock