Comments (2)
I've noticed similar things on forged maps (i.e Sanctuary remake) when the game is setup for "multiple rounds" (i.e Assault variant).
Usually, the objects load correctly on the first round of the game, but after the round ends and the scoreboard appears and the map resets for the next round, some objects are missing.
from eldorito.
I can confirm this as well. I have tested a creation of mine on two maps with VIP and Infection gametypes. The object count is around 570-580 for Infection and 590 for VIP. Additionally, it seems as if this bug is brought on by an attacker/defender gametype. Whenever a non-host player is on the defending side everything spawns in as normal, but when the same player switches to the attacking side for the next round some objects will not spawn.
I made a second copy of Eldewrito to test this and have screenshots of what the host sees vs. what the non-host player sees.
from eldorito.
Related Issues (20)
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from eldorito.