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Egemen Kopuz's Projects

devictus icon devictus

Fast-paced video game with “shoot ‘em up” and “bullet hell” elements featuring lightning, smooth shading and texture mapping along with techniques like AABB collision detection, shadow mapping, HUD and AI.

iot-security-framework icon iot-security-framework

Bachelor graduation project aiming to establish secure connection between devices such as IoT objects and phones. Main framework which acts as a gateway on a Raspberry Pi makes any IoT-User/IoT-IoT communication secure by introducing TCP alike protocols. The framework uses PKI embedded in Web API to handle SSL certificates. In order to handle cases like IoT which are not capable of handling standard encryption methods, companion app on Android comes into play and helps such IoT objects by doing necessary computations and transfers them to IoT device via supplementary Bluetooth integration.

motion-detection-using-optical-flow-estimation icon motion-detection-using-optical-flow-estimation

Demo project to capture moving objects in a video sequence using sparse and dense optical flow methods. The final build can compute motion patterns of corners, edges (namely features), and also global pixels in consecutive image frames of different visual scenes and then draw them in corresponding bounding boxes.

nordic.nvim icon nordic.nvim

A Neovim colorscheme based on Nord, but Aurora > Frost.

simple-ray-tracing icon simple-ray-tracing

Ray tracing demo written in C++. Takes an input file to initiate settings for the scene then creates an output image for the corresponding scene. Currently implemented features are Diffuse Shading, Specular Lightning, Reflection between Objects, Shadows, as for the objects: Sphere and Plane.

temporal-bevfusion icon temporal-bevfusion

Master's thesis research on 3D object detection using LiDAR and Camera data for infrastructure and railway domains, emphasizing inference optimization and utilization of temporal information for distant and occluded objects.

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