Comments (5)
I will definitely implement this in the next version. GOG used to heavily rely on patches, but it seems they are very frequently replacing the base files to the latest versions, making patches a lot less important.
I hope to implement a "smart" way for the script to tell if a patch is needed or not using version numbers where applicable... with the option to always skip patches if desired.
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I think there is a PR #60 from someone that adds this capability should you want to use that for now. I haven't tested it, but looks like it should work.
from gogrepo.
I will definitely implement this in the next version. GOG used to heavily rely on patches, but it seems they are very frequently replacing the base files to the latest versions, making patches a lot less important.
I hope to implement a "smart" way for the script to tell if a patch is needed or not using version numbers where applicable... with the option to always skip patches if desired.
I couldn't with all of my 15x games I own to see only a new version coming only with a patch so idk or dont understand the reply.
To be honest I thought this project is dead, thanks for this script and keeping up with it.
from gogrepo.
I will definitely implement this in the next version. GOG used to heavily rely on patches, but it seems they are very frequently replacing the base files to the latest versions, making patches a lot less important.
I hope to implement a "smart" way for the script to tell if a patch is needed or not using version numbers where applicable... with the option to always skip patches if desired.
I used to want to skip all patches too to save space until I discovered that there are games where GOG has simply not updated the base game and a patch is the only way. Dragon Age Origins is one example I can remember, but there are definitely more like that.
I don't think this list is large, but something to be aware, for those wishing to skip patches. I'm not sure if it's possible to include some logic, when skipping, to compare latest patch version vs latest base game version. I guess different version syntax for each game makes this far more easier said than done.
from gogrepo.
Thanks. I'm thinking I can maybe parse out version numbers and only download patches if they appear to be newer than the base.
The project is semi-dead :) Critical fixes only for now.. I have a new version in progress but it's very slow going and no ETA.
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Related Issues (20)
- Apply os and language filters on download HOT 3
- "login failed, verify your username/password and try again." error HOT 8
- Game download randomly stops HOT 5
- [enhancement] Skip already verified HOT 2
- Python3 support HOT 2
- Download only new/updated HOT 1
- Unable to Verify games with Windows directory specified HOT 2
- "Skip games marked as hidden" function not working HOT 8
- Multiple directories / hard-drives HOT 2
- Unknown threading error HOT 1
- xml parsing error occurred trying to get md5 data for .... HOT 12
- XML Parsing Error HOT 3
- Login always fails with "cannot continue, gog is asking for a reCAPTCHA :( try again in a few minutes." HOT 14
- XML error has reappeared HOT 2
- Download/Unicode error HOT 2
- Fix ValueError: invalid mode: 'rUb' HOT 5
- SyntaxError: EOL while scanning string literal
- Extras in separete folder
- Enhancement request: treat files that begin "patch_" differently from files that begin "setup_" HOT 1
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