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Hi 👋

  • 🧠 I mostly work on operating systems, hardware and graphics/raytracing, but sometimes I mix in some games, apps and math.
  • 📖 I've written tons of Rust and Python, but I also use Julia, Shell, Java and C.
  • ✏️ I tend to switch between projects a lot, you can see what I'm working on in my repos.
  • 💬 You can reach me at Dworv#0001 on Discord.

Big Goals

I have a few far-reaching goals that I'd like to achieve some day, namely:

  • A GPU-accelerated video editor capable of running natively or on the web with WGPU
  • A VR desktop that fully takes advantage of Wayland's unique capabilities
  • A programming language complete with a fully functional, from-scratch compiler

Dworv's Projects

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

dmoj-rust icon dmoj-rust

A Rust crate for providing helpful methods in online judging.

downfall-5.0 icon downfall-5.0

Project Lapsus; the 5th iteration of Downfall Editing's discord bots and my first actually organized python project (maybe?)

dworv icon dworv

Config files for my GitHub profile.

enu icon enu

The GPU Empowered Video Editor

faraway icon faraway

Educational raytracer featuring antialiasing, lights and reflection

headaches icon headaches

A classical barebones Brainfuck interpreter.

iced icon iced

A cross-platform GUI library for Rust, inspired by Elm

insolent icon insolent

Interpreter for esotoric programming languages

jots icon jots

Get everything done, your way, your data.

kaden icon kaden

An automated contest system for Discord.

line_count icon line_count

My first Rust program. Provides a line count of a text file using buffered file reading.

resetti icon resetti

Minecraft multi-instance reset macro for speedrunning

smithay icon smithay

A smithy for rusty wayland compositors

snarvei icon snarvei

Macro service for Linux desktops (WIP)

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