Comments (7)
I do know what launcher is, but I don't understand why it needs to be implemented.
Explain your proposal, please.
from dreamblocks.
Well it's an easier way to update the game instead of having to re install the jar a hundred times
from dreamblocks.
Also it can be used for news in development of the game
from dreamblocks.
I think it is possible to make a script (batch or shell), which will check directory in google drive and download file, if the game were updated, and then run the game after that.
But there is not much news to publish. Website should manage it.
from dreamblocks.
But there is not much news to publish.
Not yet
from dreamblocks.
First of all, I don't have time and skills to prepare news. I'd like to stay with coding.
If someone starts to produce news about project, it will be great.
But I think that website or facebook group or twitter channel or any other social network public page will do the job of delivering news much better than launcher.
People don't need to download facebook, right?
from dreamblocks.
Ok you are right
from dreamblocks.
Related Issues (20)
- Make inventory dialog as separate class HOT 4
- Use inventory visual layout made by @tobyplowy HOT 30
- 2x2 recipe identified with redundant resources in grid HOT 1
- Make Crafting grid as separate class
- Make InventorySlot as separate class HOT 2
- Esc menu HOT 6
- Move property toolPower of Tool to configuration file
- Move property breakType of tile to TileType
- Move speed modifier of tool type to configuration file
- Too large savegame HOT 7
- Mapgen HOT 1
- Inventory layout HOT 62
- NewGameMenu + StartMenu HOT 4
- Networked multiplayer HOT 5
- Limit interactions with all data classes to limited number of methods
- More fun things in the world
- Achievements HOT 1
- Better textures HOT 27
- Improved controls HOT 1
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