Comments (9)
Together with this, it might make sense to implement readonly
members. Skimming over some of the code there seem to be a lot of cases where this could be applied, and I don't see downsides to using it (besides that It'll take time to get used to it)
from silk.net.
Also, If applicaple, Index
and Range
overloads could be added.
from silk.net.
Also, If applicaple,
Index
andRange
overloads could be added.
To which methods?
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All indexers currently using int
from silk.net.
Ah okay. Would love some help with this! Currently, I'm not going to be able to work on Silk for a little bit as I have other Ultz projects I need to catch up on.
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This has proven to be quite the gruelling task. I've decided to move this to a future release, as the binder is currently undergoing some heavy refactorings.
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Closed in #45
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This was prematurely closed! In 2.0, we'd like to add nullability attributes to the following codebases:
- Maths
- Input
- Windowing
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Done in #260
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Related Issues (20)
- wrong type for `DebugReportCallbackFunctionEXT` generated HOT 1
- SDL Unable to call Window.GetView
- Camera Tutorial Demo doesn't handle window resizes. HOT 3
- glfw Garbage mouse position HOT 4
- InvalidOperation in `OpenGL Tutorials/Tutorial 1.3 - Textures`
- Assimp GetMaterialString binding can cause AccessViolationException HOT 1
- VSync setting is not being respected when switching WindowState inside Update event. HOT 3
- Multiple Keyboard/HID support.
- Should Silk.NET.Shaderc depend on Silk.NET.Shaderc.Native? HOT 11
- Extensions do not work on full trimming (audit Activator usage) HOT 4
- Desktop macOS binaries in the Silk.NET.MoltenVK.Native package HOT 2
- Make Silk.NET buildable on Linux (by loosening .NET workload requirements)
- Build shaderc, SPIRV-Cross, and SPIRV-Reflect native packages for `linux-arm` HOT 3
- Create a build script for OpenAL Soft native binaries HOT 1
- Make WindowOptions a class HOT 1
- Re-enable ANGLE native builds HOT 1
- Build Assimp with Draco support HOT 1
- Input related callbacks in GLFW cause an AccessViolationException HOT 2
- Build SwiftShader native package for `win-arm64` HOT 4
- Build Vulkan Loader native package for `win-arm64` HOT 8
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