Comments (10)
Unifying them would also enable me to have a single crossfs and not a separate one for corefx, coreclr and core-setup.
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create native build epic
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It'd be good to be opportunistic here. (not blocking though)
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@eerhardt core-rt and source-build also use the cross folder. Just to no notice.
Is this up for grabs?
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@janvorli About the cross folder.
I'm new to arcade, but I supose that what you need is a Task (https://docs.microsoft.com/en-us/dotnet/api/microsoft.build.utilities.task?view=netframework-4.7.2) that implements all the things from the cross folder, I'm right?
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Don't know anything about this script but given that corefx, coreclr, core-setup and most likely aspnet are/will consuming this, I think this is a good candidate for eng/common. We could create a cross folder and copy a version there. Don't know if at this point all repos have the same version or what would determine which is to be moved but we would end up with something like eng/common/cross/build-rootfs.sh
.
@weshaggard thoughts?
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Yes I agree we should try and share this script under eng\common.
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What repo should we use to get the file from?
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I'm not sure but I think coreclr
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Yes, coreclr is the right source. But it is not just the build-rootfs.sh
. We need to share the whole cross folder contents except of the tryrun.cmake which is repo specific.
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Related Issues (20)
- Allow building with newer clang versions without changing init-compilers.sh. HOT 1
- RemoteExecutor field marshaling failure when in Live Unit Testing HOT 1
- Delete Validate Publishing in arcade-validation HOT 2
- "5 new packages used not in baseline!" after pulling the latest arcade from .Net 7 Eng channel HOT 23
- [Build Analysis] GitHub Throttling issues
- Update MicroBuildSigningPlugin to version 4 HOT 2
- Fix up devdiv pool usage in official arcade templates HOT 7
- Remove `-pt` image use HOT 2
- CA2022 error in src/SignCheck/Microsoft.SignCheck/Verification/LZMAUtils.cs
- Tools.csproj makes it hard to use central package management HOT 3
- Determine why SB break wasn't caught in arcade-validation
- Change the default dotnet installation location from `.dotnet/` to `.dotnet/$hostRid/` HOT 4
- Arcade incorrectly determines NuGet cache location HOT 1
- When NetPrevious is set to empty, some projects have unexpected behavior HOT 2
- Tests marked with `OuterLoop` attribute ignore `-notrait category=failing` HOT 2
- Template refactoring broke enablePublishTestResults with empty testResultsFormat HOT 2
- Build logs are no longer gathered and published on error HOT 2
- AsmDiff: virtual modifier is not getting added
- Add DisposeAsync to RemoteInvokeHandle HOT 1
- RunTests target hides exception thrown during NUnit fixture setup
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