Don McCurdy's Projects
Minimal reproduction of Vite library mode issue
Guidelines for artists and developers using Khronos Group 3D formats.
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
Distribution repo for 3DStreet assets for use by first and third party clients
:a: web framework for building virtual reality experiences.
:video_game: Gamepad controls for A-Frame VR.
:mag: Visual inspector tool for A-Frame. Hit *<ctrl> + <alt> + i* on any A-Frame scene.
A-Frame Inspector plugin for creating navigation meshes.
⌨️ Keyboard controls and input events for A-Frame VR.
[Deprecated] A-Frame loader component for .OBJ models and .MTL materials.
A-Frame component to proxy keyboard/gamepad controls between devices over WebRTC.
jupyter widgets made easy
Personal template for new AssemblyScript libraries.
A simple autocorrect implementation. User types a word, and an AJAX call is made to an XML-RPC server, implemented in Python, which compares the provided word to 'known' words taken from a novel. If the word is incorrect, an attempt is made to guess the intended word.
⚡️ Delightful Rollup Plugins, Packages, and Resources
⚡️ A curated list of awesome things related to Vite.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Basis Universal GPU Texture Codec
Visualize Google BigQuery geospatial data using Google Maps Platform APIs
A <canvas> map layer for the Google Maps JavaScript API v3 for 2d and WebGL data visualization
A full-featured framework for building command line applications (cli) with node.js
CartoColors as a node module
Simple circular array data structure, for storing a finite-length list of values
Demo of MergeHull algorithm for the convex hull problem.
WebGL2 powered visualization framework
Community contributed modules for deck.gl
The repository for high quality TypeScript type definitions.