Related Issues (20)
- rapier3d doesn't compile with simd-nightly HOT 6
- Cuboid Collider Gets Stuck After Contact with Polyline Collider HOT 2
- MultibodyJoint behaves incorrectly - does not react to angular momentum changes
- Feature: Rotation visualization for Ball 2d collider in debug mode HOT 4
- delta_time being 0 results in incorrect simulation
- CollidingEnitites component, doesnt seen to work with sensors. HOT 1
- CollisionPipeline ergonomics feedback and a bug
- Friction impulse not applied at contact point with additional_mass HOT 1
- Nonsymmetric collision with 2 colliders HOT 1
- Mutable non-shared shapes
- Add the possiblity to set joint_natural_frequency and joint_damping_ratio per joint HOT 1
- Adding CoefficientCombineRule of GeometricMean
- Rapier's "parallel" feature doesn't enable Parry's "parallel" feature HOT 1
- Rigidbody doesn't wake up if the joint it's connected to would update it. HOT 4
- Why can't I run your demo locally? HOT 1
- Headless Testbed with Metrics? HOT 3
- Why does FixedJoint allow some rotation?
- `ColliderBuilder::trimesh` doesn't return an error, and does not document potential panics
- Contact reporting may panic in assert HOT 2
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