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shacharoz avatar shacharoz commented on June 14, 2024

from unityarfoundationessentials.

bakkermark avatar bakkermark commented on June 14, 2024

Hi Shacharoz,

I agree; Vuforia is better with image target recognitions. But mainly the positive thing i find that you can place AR content in the editor on an ImageTarget so you can really position objects like buttons, video's, 3D animations, etc.

But do you think with AR Foundation you can also position this kind of content on the right position?

from unityarfoundationessentials.

shacharoz avatar shacharoz commented on June 14, 2024

from unityarfoundationessentials.

bakkermark avatar bakkermark commented on June 14, 2024

Image recognition can be done. Dilmer has several videos on this topic! But also he only instantiate 3D objects in the center of the recognized image. I like to see some example of instantiated it on specific position relative on the recognized image.

from unityarfoundationessentials.

newyellow avatar newyellow commented on June 14, 2024

@bakkermark @shacharoz
I developed some editor script to help with this workflow:
https://github.com/newyellow/arfoundation-helper

For me that the best thing about Unity is the 3D content editor. Since AR Foundation has very few features working with Unity Editor, you have to almost everything through coding. That makes manage AR content awkward. So I developed these scripts to help.

from unityarfoundationessentials.

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