Comments (3)
I can seem to reproduce this by holding down the space (fire) key.
from space-frigates.
Okay, I think I have this narrow down.... This seems to be reproducible by just mashing down the fire button. I think that, sometimes, the missile must get created too close to the ship resulting in the ship being destroyed, maybe. Oddly though, no explosion gets generated so maybe it is not the collision detection. But does have something do do with firing the missiles.
from space-frigates.
I have a feeling this is happening when ships are destroyed on the server without the client knowing. And since I DON'T send down info about explosions, no explosion gets generated on client.
from space-frigates.
Related Issues (20)
- Game Crash
- Collision does not work at point blank range HOT 1
- Typo HOT 1
- Stuttering and freezes
- Explosion Particles Never Get Deleted
- Explosions Array must be out in index HOT 1
- The background does not scroll
- The stars in the background move with the players ship. HOT 1
- Not pulled version from settings file HOT 1
- Hitting enter spawns new ships HOT 1
- Screen Flicker
- No Explosion HOT 1
- Couldn't start new ship with slow connection HOT 1
- Scoring
- Start Screen
- Game Over Screen
- Add scaling to the starting position algorithm.
- Map and view port not aligned
- Bondry explosions
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from space-frigates.