Comments (5)
Can I do the login screen ?
On Jan 16, 2014, at 3:18 PM, John Marsh [email protected] wrote:
Devin asked for a login screen, I will try to implement that.
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Reply to this email directly or view it on GitHub.
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Sorry I totally missed this comment. What was it you wanted to do with it?
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I want to do some UI work as well, so i wanted to design / create it. It's
all good. I'll take care of the login and register screen from here /
implementing it with my controllers for logging in and registering.
On Thu, Jan 16, 2014 at 4:48 PM, John Marsh [email protected]:
Sorry I totally missed this comment. What was it you wanted to do with it?
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Reply to this email directly or view it on GitHubhttps://github.com//issues/38#issuecomment-32550674
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Alright, You can see from the code how we access the real view controller.
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Talk to Richard about creating and dismissing scenes. You'll want to move to a register scene from the login scene and then dismiss it when the user is sucessfully registered.
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Related Issues (20)
- Doing too well.
- Issue with setup phase
- More instructions
- Connecting HOT 1
- Objective-C Modeling. HOT 1
- Saving scene state HOT 7
- Saving scene state
- Intimidation Feature HOT 1
- Couple of Ideas for Main Menu addition HOT 1
- Scaling down creature pieces. HOT 3
- Parsing Messages HOT 6
- Subclassing SPImage for each piece.
- CoreDataAccess
- Stored login.
- Path hilighting algorithm. HOT 1
- Game Lobby / Main menu
- Objects needed for scenes. HOT 2
- Handle messages from server for various phases.
- Changing touch image methods.
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