Comments (6)
Sorry for the late reaction. Can you send me the json files beloning to the merge?
from mo2-plugins.
Sorry for the late reaction. Can you send me the json files beloning to the merge?
Sorry it doesn't have json.
It has SEQ and txt files List of merged plugins is in Armor_Merge1_plugins.txt as well as every saved plugin in format "NAME".esp.merged (just fake files for its own record keeping)
here is mod output folder
Armor_Merge1.zip
from mo2-plugins.
Sorry for the late reaction. Can you send me the json files beloning to the merge?
Sorry it doesn't have json. It has SEQ and txt files List of merged plugins is in Armor_Merge1_plugins.txt as well as every saved plugin in format "NAME".esp.merged (just fake files for its own record keeping) here is mod output folder Armor_Merge1.zip
Thanks, that is exactly what I need. Will have a look.
from mo2-plugins.
I see that you are using the old Merge Plugins Standalone. You may want to try zMerge (from zEdit) instead.
from mo2-plugins.
I see that you are using the old Merge Plugins Standalone. You may want to try zMerge (from zEdit) instead.
I am and i find it better then the zmerge. Everything about zMerge is annoying the hell out of me. Interface is just pure junk
from mo2-plugins.
Same here, i'm modding new vegas, and for new vegas Merge Plugins Standalone is preferable to zMerge.
Merge Plugins Hide doesn't work for me though, i'll open the menu, right lick on the merge, and click hide, but nothing happens.
from mo2-plugins.
Related Issues (15)
- Crash when plugin or path contains UTF8 character HOT 1
- Updated MO2 2.2.0
- Incompartibility with zEdit 0.6.X HOT 2
- Sync Mod Order not working HOT 4
- The Mod Merge Hide plugin is broken HOT 1
- Hide Type Options do not seem to appear in my window
- Failed to initialize plugins HOT 1
- Error with new plugins HOT 1
- Use the optional plugins feature of MO to hide plugins HOT 4
- Only the first plugin file is hidden HOT 1
- Sync Mod Order doesn't sync mod order HOT 5
- Crashs MO2 when I try to use it HOT 3
- Appears inoperative in MO2 - may well be user error HOT 1
- Thanks and a suggestion HOT 3
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