Comments (7)
Hi,
I added the Double implementation to my todo list. I might be able to do it tomorrow, but I'm not sure because I'm crunching hard on various projects these days.
About creating custom types implementations, yes, it can indeed be done via custom plugins. I'll try to whip up an example for that too.
Cheers
from dotween.
That's great news, thank you! I'm not in a super huge rush, so whenever you get to it is fine. I noticed that iTween allows for doubles, but DOTween's performance benchmarks smears iTween into the dirt.
from dotween.
Voila :)
Also, I updated the examples to show how to create a custom DOTween plugin (and I also updated the list of supported formats to include long, ulong, and Color, which were present since a long time but I forgot to mention them on the website).
from dotween.
That's awesome, thanks for busting this out! This appears work for my needs. I just want to point out a little thing in regards to the target value for the overloaded method using doubles for getter and setter parameters, it currently takes a float for the target. Is this intended by design?
from dotween.
Damn me! No, that's an error, sorry. I fixed it now. You can get it here in the meantime.
from dotween.
Sorry it took me so long, but I finally got around to checking this out again. This works great and thanks again for the support!
from dotween.
Great :)
from dotween.
Related Issues (20)
- OnComplete problem (again of course) with singleton classes
- How to make OnUpdate and ChangeEndValue work properly?
- Index out of range error
- Startup errors not giving detailed warnings when default logging enabled
- DOComplete -> TweenManager.FilteredOperation: IndexOutOfRangeException (Possibly related to SetTweensCapacity?)
- [Feature Request] Assembly Definition & Version Define Resource HOT 1
- The DOTweenPath won't rotate or move with the parent
- WaitForCompletion stuck on recycled tween
- Can Dojump use endvalues ββthat change in real time?
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- Combining Eases HOT 1
- UI Tweening works unreliably HOT 7
- NaN Input Error HOT 2
- Upgrading to Unity 6 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- SetDelay is appending interval between two tween Joined in sequence HOT 2
- DOTween adds 2.7MB to WebGL build HOT 1
- Is DOJump not supported for Kinematic 3D Rigidbodies?
- Unity using DOTween pro UI creates ghost effect HOT 5
- Does not support the latest 6 preview?
- Demo link is no longer operational
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from dotween.