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Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
Give a brain to your game's NPCs
Code for tutorials posted on my blog.
my atmosphere shader
This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.
Convert a Raspberry Pi into a HID relay that translates Bluetooth keyboard and mouse input to USB. Minimal configuration. Zero hassle.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Final Project for CSC 572 at Cal Poly. Spring 2017. The Transvoxel Algorithm.
A digital Oscilloscope designed using Zedboard (Zynq7000Soc). The input signal is sample and processed using Zedboard and the sample data is displayed using a Graphical User Interface which mimics an Oscilloscope.
Examples and demo for the dragonfly engine.
Voronoi edge and distance hlsl implementation for UE5
A third party tool for Elite Dangerous developed with GodotEngine
Fully documented source code for Elite on the BBC Micro, and for the BeebAsm assembler
Combustion engine simulator that generates realistic audio.
Third-person Survival Game for Unreal Engine 4 (Sample Project)
Java demonstration of the Relf Terrain Generator, in the form of a partial conversion of The Forest from Javascript
A Program for modelling a rotating galaxy based on the density wave theory.
This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
Demo of Geometry Clipmap technique for terrain LOD rendering
C++ code used in various Glare Tech Ltd products
GPU atmosphertic scattering and planet generation in Unity 3D
This repository is designed to help developers learn how to get started with Unreal Engine. This project includes tutorials and examples for using these tools with the Unreal Engine and C++.
✔️Smallest/Simplest/Stablest GUI library(5 KLOC) for all platfoms
HELIUM RAIN - Full sources for Helium Rain, a realistic space opera using Unreal Engine 4
A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.
HLSL Material for Unreal Engine
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.