Quad mesh generation on given triangular mesh input with quadcover algorithm.
Three js permits to modify by hand the frame field topology on the input tri mesh, to see in real time the impact on the output quadrilateral mesh.
Compile cpp (need wasm installation):
cd cpp
make compile
Run the node js server :
cd Back
npm install // if running for the first time
node server.js
Compile and run the page
cd Front
npm install // if running for the first time
npm run build
then go to localhost:8080, the page should be up