Comments (3)
Should we consider doing a slightly different breaking change to simplify further changes to this class?
Consider something like:
final class SecurityContextOption<T> {
final String name;
const SecurityContextOption._(this.name);
static const minimumTlsProtocolVersion = SecurityContextOption<TlsProtocolVersion>('TlsProtocolVersion');
}
abstract interface class SecurityContext {
void setOption<T>(SecurityContextOption<T> option, T value);
T getOption<T>(SecurityContextOption<T> option);
}
It does look pretty ugly, but then we can add further configuration options without thinking about unfortunate souls who decided to implement SecurityContext
for some reason.
I guess another option is to figure out why SecurityContext
is marked as interface
in the first place. It does not really seem like that is supposed to work to begin with given how closely this class is tied to internals.
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I guess another option is to figure out why
SecurityContext
is marked asinterface
in the first place. It does not really seem like that is supposed to work to begin with given how closely this class is tied to internals.
I changed it to an interface as part of the class modifier addition process following the general rule that everything that every abstract class that does not define any instance methods is logically an interface.
Changing it to abstract final class SecurityContext
seems like a good idea to me. On Github, I only found 2 "implements SecurityContext" and those usages seem trivial.
Any thoughts @lrhn ?
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SGTM, ship it! 😁
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