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DarkGran's Projects

death-race icon death-race

Topdown car racing with guns, a tribute to old Rockstar games. Soundless demo. Made in Godot (OpenGL) with GDScript.

farstar-2 icon farstar-2

A sci-fi collectible card game (rework of a previous project). Alpha release. Written in Java with LibGDX OpenGL framework.

farstar-exodus icon farstar-exodus

A sci-fi game of hybrid-genres (cards + strategic defense) with a dedicated server app. Written in AS3 with Adobe Air (cross-platform runtime).

farstar-exodus-website icon farstar-exodus-website

Simple website for sharing the game with obligatory texts, screenshots, and a page for PayPal donations (basic receiver/processor for forwarding hooks to a game-server-app included).

karmaappetite icon karmaappetite

Mod for Rain World game v1.5. Written in C# (MVS with .NET 3.5).

karmaappetite2 icon karmaappetite2

Mod for Rain World: Downpour (building upon game's classic experience). Written in C# (MVS with .NET 4.8).

moonfix icon moonfix

Submodule of KarmaAppetite, a Rain World game mod.

secretkeeper icon secretkeeper

SpringBoot webapp (jsp) with MySQL DB and basic encryption. (learning/testing project)

simple-dice6 icon simple-dice6

Simple Flash app simulating a six-sided dice. One of my very first projects (~2001).

smc icon smc

Puzzle-game prototype/proof-of-concept. Written in Java with LibGDX OpenGL framework and Box2D physics engine.

spirit-circles icon spirit-circles

Puzzle/chill game prototype based on a screensaver idea. Made in Godot (OpenGL) with GDScript.

tracklist-number-remover icon tracklist-number-remover

Simple custom-made app for very specific text changes. Edited input is shown separately in an output 'frame'. Written in AS3 with Adobe Air (cross-platform runtime).

tzor icon tzor

A sci-fi maze/puzzle game prototype/proof-of-concept. Gameplay targeted on mobiles and other touch-screens. Written in Java with LibGDX OpenGL framework and Box2D physics engine.

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