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Daniel Tarazona 👨‍💻

Hi there! I'm Daniel, a passionate iOS / Game Engineer. I specialize in and know several technologies and programming languages but am limited now to: C, C++, Swift, macOS, iOS, Python, FreeBSD and JavaScript, ZSH and Bash. Working for a MilTech company on weekdays and a powerful framework game engine at weekends.

Connect with me:

in/danieltarazona

danieltarazona.com

About me:

  • 🌏 I frequently travel between Cali and Medellin and love exploring new places.
  • 💪 Outside of coding, I enjoy martial arts and am keenly interested in 3D modeling and video games.
  • 📚 I'm always looking to learn new programming languages.

My work:

OWN PUBLIC repositories I've worked on:

  • CinemaRappi

OPEN SOURCE repositories collaborator and bug hunter of:

  • SDL: Collaborator in some Xcode and iOS code.
  • Overpass: Collaborator in some Python code.
  • CouchBaseLite: Collaborator in SDK for iOS.
  • Raylib: WIP. Collaborator in C and iOS support.
  • Racket: Collaborator in some Lisp code for Windows.

PRIVATE repositories I've worked on:

Daniel Tarazona's Projects

inventario icon inventario

Simple, Smart and Beautiful Shipping and Shopping Analytics with built-in Inventory Management Solution that Simplifies your entire Retail Business using AR.

raylib icon raylib

A simple and easy-to-use library to enjoy videogames programming

sdl icon sdl

Simple Directmedia Layer

sdl_ttf icon sdl_ttf

Support for TrueType (.ttf) font files with Simple Directmedia Layer.

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