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Daniel Scherzer's Projects

batchrenamer icon batchrenamer

A tool for renaming lists of files with a focus on movies and TV Shows.

collisionbroadphase icon collisionbroadphase

Comparison of broad phase collision algorithms: brute force, grid, multi grid, sweep and prune x-axis

glsl icon glsl

VSIX Project that provides GLSL language integration.

glslhelper icon glslhelper

Helper classes for parsing shaders and log files and for include support

minesweeper icon minesweeper

An implementation of the well known Minesweeper game with WPF

opentk icon opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

shader icon shader

Contains example fragment(pixel) shader for my lecture on shader programming

shaderform icon shaderform

Pixel shader viewer that allows to set changing uniforms over time like key-frames

shaderstudio icon shaderstudio

Visual Studio like application for developing fragment shaders.

wpfopengl icon wpfopengl

Controls for using OpenGL inside of an WPF application

zenseless icon zenseless

A Framework for real-time computer graphics using OpenGL.

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