Comments (2)
I don't have any intentions of adding "official" x86-64 support now or in the near future. Doesn't seem likely the branch will be released any time soon.
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Any luck? I was going to make a way to do it with gitlab actions
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Related Issues (20)
- [Enhancement] Name thread in top/htop
- Base Gamemode HOT 4
- SetThreadDescription could not be located in the DLL HOT 9
- Responds with invalid a2s_info response thus making battle metrics show invalid.( The game displays it though ) HOT 7
- x64 bit Support? HOT 1
- Does this require gmod_common HOT 1
- Example on how to use serversecure.AddBlacklistIP? HOT 2
- Cannot Build HOT 4
- How can i compile it for Linux?
- Server crash on shutdown HOT 4
- steam auth packet (k) abused for ddos attack HOT 1
- Problems with premake5 HOT 1
- premake5 problem (again, sorry) HOT 2
- Crash when require module HOT 5
- deleted please stupid question
- premake5 problem HOT 1
- Crash when trying to load a personally assembled module on a Win64 dedicated server. HOT 1
- _modded Gamemodes Not Being Listed Correctly in In-Game Server Browser HOT 5
- Serversecure doesn't load after a changelevel HOT 1
- Warning Connection
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