Comments (6)
@SourMesen I was hoping you'd say that 😄
I'd absolutely love to see wideNES in Mesen. And hey, if you can get it working with HD packs, that'd be insane!
@RandyGaul HD packs replace a NES game's 8x8 tiles with HD equivalents, thereby boosting the effective resolution of the NES past 256x240. Here is an example of Castlevania running with a HD pack in Mesen.
from anese.
@RandyGaul here we go :)
http://prilik.com/blog/wideNES
found thanks to
http://www.osnews.com/story/30678/wideNES_peeking_past_the_edge_of_NES_games
from anese.
@daniel5151 Funny that you say that, since I was actually pondering messaging you to ask if you would be ok with it if I were to try to implement something similar to wideNES in Mesen. :p
That being said, I'm actually leaving for a relatively long vacation in ~4 weeks, so I'm somewhat unlikely to have the time to implement it before that.
Great job, by the way - looks pretty impressive! I'd be curious to see if I could get it to work alongside HD packs, but that might be pretty harsh on the CPU.
from anese.
@theclue Could you link the article? I'm curious what you're talking about after getting an email notification :)
from anese.
A cloud based repo for maps is a great idea!
It would be fantastic for the community to come together and map out NES games.
Unfortunately, i'm heading back to Uni soon, which means i'll be taking a break from working on wideNES for a while. That said, there is nothing stopping someone in the community from setting a map repo up!
One caveat: ANESE is definitely not the best NES emulator out there, far from it!
If the community is serious about mapping out NES games with wideNES, I'd strongly urge someone to re-implement wideNES in a more mature and accurate NES emulator (eg: Mesen) prior to any large mapping effort!
from anese.
@SourMesen what is hd packs?
from anese.
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from anese.