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Vu Phuong Hoang's Projects

animation-sequencer icon animation-sequencer

A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.

animation-texture-baker icon animation-texture-baker

頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

awesome-phaser icon awesome-phaser

🎮 A curated list of awesome Phaser libraries, resources and shiny things.

boatattack icon boatattack

Demo Project using the Universal RP from Unity3D

davinci icon davinci

An esay-to-use image downloading and caching library for Unity

fusionwater icon fusionwater

A simple way to add buoyancy / water physics in Unity, built on the existing physics engine

gitea icon gitea

Git with a cup of tea, painless self-hosted git service

matcaps icon matcaps

Huge library of matcap PNG textures organized by color

meshtosdf icon meshtosdf

Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime

particleeffectforugui icon particleeffectforugui

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

quantum_tunnel icon quantum_tunnel

Test css-doodle by creating a Quantum Tunnel, inspired by Avengers: End Game movie

rendering-tutorials icon rendering-tutorials

Follow `https://catlikecoding.com/unity/tutorials/rendering/` and my personal notes

sdfr icon sdfr

a signed distance field baker for Unity

skinner icon skinner

Special Effects with Skinned Mesh in Unity

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