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lvpcguru avatar lvpcguru commented on May 21, 2024

Could this be related to at least the create new army in the same hex that already has one cause for this issue?

if (otherArmy._id != army._id) {

maybe add the armys player ID to the check here? like the army.isEnemy(otherArmy) checks in the battle jobs

if ((otherArmy._id != army._id) && (this.playerId == otherArmy.playerId)) {

from dominus.

dan335 avatar dan335 commented on May 21, 2024

Thanks for figuring that out! Closing this.

from dominus.

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