Giter Club home page Giter Club logo

Comments (8)

 avatar commented on August 23, 2024 1

After I tested it, it looks like the tracking data is correct, and I noticed that you didn't describe whether you have the camera set to "One-Node Camera", which could be the reason for your incorrect tracking results.

out.mp4

from minema.

mchorse avatar mchorse commented on August 23, 2024

@zxnny yeah, if you record with Minema for gameplay stuff, it will be hard to keep track of time. It sounds like your computer is pretty powerful and it records at the speed it can record. I have a couple of tips, but I'm not sure whether it will work in your case:

  1. Enable Show overlay option, after Minema 3.5.4 it doesn't appear in the video, so you can keep track of the time by looking at the Real Time section in the bottom left corner.
  2. If the game runs too fast, try increasing Capturing > Held frames to a higher number until you're comfortable to record with. If you're not using Minema 3.6, I'd recommend updating it, as it Held frames option had issues with synchronization which NyaNLI fixed in 3.6.
  3. If you don't do fancy GUI stuff during recording, or interacting with modded content, you can try out using Blockbuster's first person playback.

from minema.

 avatar commented on August 23, 2024

Sounds like you need the frame rate limiting option, I'll try to add it when I have time.

from minema.

zxnny avatar zxnny commented on August 23, 2024

@mchorse Thanks for the suggestions! I think I'll try your 3rd tip, should work for what I'm doing. Just another thing though while you're here, you're probably the right person to ask. Are there any ways to get recorded Minecraft camera movement into 3D software, like Blender for example? Other than motion tracking it of course. I'm working on a relatively difficult shot that I plan to bring into Blender and do fluid simulations with, so motion tracking will (probably) be possible but will also be very tedious and time consuming. I know there's Minema's AE camera export feature that I mentioned and it's possible to bring that into Blender with an add-on but I couldn't get it to work. The Minecraft to AE part, I mean. Can you explain how this is done correctly? My intention is to place a 3D solid/plane on a block that I got the coordinates of by using the /clone command in-game. When I've pasted the keyframe data to the camera and changed the MFS setting to Vertically it looks like it should (I think?) until I add in a 3D solid and copy the block coordinates to it. That's when it looks like this: https://www.youtube.com/watch?v=Xnu2zosDcbg
The block I'm trying to stick it to is on the tree I'm circling around (second block from the ground). Got any ideas? The scale of the solid seems very off too because no matter if it's set to 1, 100 or 1000, adding a grid effect to it doesn't even make out a grid pattern at all, it just looks like it's zoomed in to the point where it's just showing a corner of it or something.

from minema.

mchorse avatar mchorse commented on August 23, 2024

@nyanli implemented this feature, I honestly don’t know how it works, but hopefully NyaNLI would be able to explain it.

from minema.

 avatar commented on August 23, 2024

Could you please provide this video and tracking data so I can test what the problem is.

from minema.

zxnny avatar zxnny commented on August 23, 2024

Sure, this is a different video since I deleted the other one (didn't think I'd need it) but I'm having the same issue with this one, so. I'm trying to place a solid on an invisible block (it's at 171 91 21) in the middle of that big frame/opening. Here's a GDrive link.
https://drive.google.com/file/d/1NJGhTQeCnAMTmSgtFgjaQxJD6DvuAeUS/view?usp=sharing

from minema.

zxnny avatar zxnny commented on August 23, 2024

Perfect, that was indeed the problem. Thanks! Closing the issue now :)

from minema.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.