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Comments (12)

GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
This is probably a CDDA related bug. Some audio tracks will play just once 
instead of
restarting after they end. Some others will keep restarting before they end.

Original comment by Mr.PsyMan on 13 May 2010 at 12:03

  • Changed state: Accepted

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
Maybe this bug cause problems in Sonic Adventure 1, music also stop on second 
repeat.

Original comment by [email protected] on 13 May 2010 at 3:00

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
The sound on SA1 gets cut short on some dumps to decrease image size

Original comment by [email protected] on 26 May 2010 at 7:28

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
Made a gdi and looks like that does not have the issue at all. Perfect music! 
So not 
sure if this issue is valid then.

Original comment by [email protected] on 27 May 2010 at 5:29

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
Yes gdi image not have issue, with cdi image was problems.

Original comment by [email protected] on 27 May 2010 at 5:48

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
So, CDI images of both games have problems with music tracks? And GDI versions 
work
correctly, right?

Original comment by KrossX3 on 31 May 2010 at 12:34

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
[deleted comment]

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
Yes, CDI image with my game have problems with music tracks. 

And GDI version work correctly.

Original comment by [email protected] on 31 May 2010 at 12:42

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
GDI version works fine for me too, so seems to be a badly made CDI version 
causing the issue - maybe the same on real hardware.

Can we close this?

Original comment by [email protected] on 24 Aug 2010 at 12:36

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
[deleted comment]

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
I think this is same problem like in CDI version Sonic Adventure 1 on second 
loop music stop.

GDI version must work properly.

Yes we can close.

Original comment by [email protected] on 24 Aug 2010 at 12:45

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 4, 2024
Guess i can close this then :)

Original comment by drkIIRaziel on 2 Sep 2010 at 11:03

  • Changed state: Invalid

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