Related Issues (20)
- Failed to connect using Docker HOT 5
- ClientFilter for Streaming Hubs HOT 1
- Will this work for WebGL applications? HOT 4
- Serialize DynamicArgumentTuple<int, int, int> exception in MagicOnion + MemoryPack HOT 3
- Upgrade Grpc.Net.Client in MagicOnion.Client
- Incorrect deserialize on using Unity client and MemoryPack HOT 4
- MagicOnion.Generated.cs fails to compile in unity HOT 6
- StreamingHubClientBase exception handling error HOT 1
- Unhandleable exceptions when connecting HOT 1
- Question: any thoughts on reliable UDP or QUIC? And QoS? HOT 2
- Question: How can I connect the TLS protocol to the new version (v5.1.8)? HOT 2
- Question: Possible to use Task and ValueTask instead of UnaryResult and such? HOT 2
- Question: ObjectDisposedException on proxy side HOT 1
- Question: Is a MagicOnion server possible from within Unity? HOT 1
- can support Webgl http2 and net8? HOT 1
- I can't have multiple implementations! HOT 1
- .NET 8 Support
- Client filter is not triggered for ServerStreamingResult method in services. HOT 1
- Performance is very slow, taking 355ms for the Add function to return the result HOT 2
- How can I disconnect a client by server?
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