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游戏服务器框架
.NET6微服务/分布式开发框架,同时也适用于单体架构系统的开发。
This plugin provides a more Advanced Input Field that has a lot more features and properties than the official Unity InputField.
CMake toolchain file and other scripts for the Android NDK
Installed android-ndk for speedy cloning into Travis CI worker VM
This technique is designed to instance Characters(SkinnedMeshRender).
A wonderful list of Game Development resources.
Apple Push Notification Server for Erlang
ArcBruTile displays a collection of maps in ArcMap 10.0 - 10.4
64-bit ARM (aarch64) sysroot with Urho3D prerequisite software packages preinstalled
32-bit ARM (hard float) sysroot with Urho3D prerequisite software packages preinstalled
Asio C++ Library
combine kcp with boost::asio. - kcp: a Fast and Reliable udp protocal.
C# port of AssetsTools: https://github.com/DerPopo/UABE/
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
The Atomic Game Engine: http://www.AtomicGameEngine.com
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network. Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
Pure C# 3D real time physics simulation library, now with a higher version number.
A cross platform game engine
like erlang's webtool, but trendy and new
A golang ebook intro how to build a web with golang
Cap'n Proto serialization/RPC system
Google Cardboard
Admin interface for Chicago Boss
简单,方便,高效的Go语言的游戏服务器底层
Embedded Scripting Language Designed for C++
Erlang web MVC, now featuring Comet
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.