Comments (13)
should be fixed here https://github.com/jrbudda/KerbalEngineer/releases
You'd think FindAttachNodeByPart would never return null for a part that is actually attached and AttachNode's can be of type SURFACE. But you'd be wrong.
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https://github.com/jrbudda/KerbalEngineer/releases/tag/1.1.4.0
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Please please please add 1.4.1 support when you have time! This is my favorite mod!
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Besides the warning on game entry, it seems to work just fine. Have you experienced any problems?
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I would really want this too and also better support for making history expansion! 🙂
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Oh hey... you're right. It works perfectly. Well.. color me surprised.
Awesome!
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Aha, it looks like you have taken over the development in your own fork? @jrbudda
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I don't really want to 'take over' but thought I'd spend a couple hours getting something out there working for folks. I did submit a PR for the changes, but it looks like PRs havent been pulled here since October so I uploaded a release on my fork.
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That is great and I wouldn’t say that taking over would be a bad thing since this repo is already pretty much dead but yeah 🙂 Great work though 👍
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@jrbudda DUDE!! I love you! Thank you for this!! YOU ARE THE BEST!!
If he doesn't respond in some time -- think about maybe submitting this to CKAN so that others may benefit?
Thanks again!!
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Thanks @jrbudda
Unfortunately, I found an issue with your update, if I attach RCS thrusters to an engine plate it throws:
[Exception 20:52:54.0799760]: SimManager.StartSimulation() // Object reference not set to an instance of an object
[]: at KerbalEngineer.VesselSimulator.PartSim.DecoupledInStage (.Part thePart) [0x00000] in :0
at KerbalEngineer.VesselSimulator.PartSim.New (.Part p, Int32 id, Double atmosphere, KerbalEngineer.LogMsg log) [0x00000] in :0
at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (KerbalEngineer.LogMsg _log, System.Collections.Generic.List`1 parts, Double theGravity, Double theAtmosphere, Double theMach, Boolean dumpTree, Boolean vectoredThrust, Boolean fullThrust) [0x00000] in :0
at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x00000] in :0
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Ah yea looks like anything surface-attach
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Dude, you are awesome. Thanks for the quick turn-around on this.
As a fellow programmer, I can relate. Obvious API calls not doing the obvious. ;)
Ha ha -- good work though man. Thanks!!
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Related Issues (20)
- kerbalCrewMass is added to *every* part when crew are added in the VAB HOT 12
- Infinite loop in CalcInterceptAngle / AngleHelper.Clamp360 HOT 3
- KSP 1.3 crash with KER 1.1.2.8 HOT 2
- Enhancement: Possibility to show altitude over ground HOT 2
- [feature request] "Look at target" button HOT 1
- Rendezvous latitude and longitude crashes tab
- [feature request] Toggle Treat docking ports as stages
- 1.3.1 Support HOT 1
- Miscellaneous.SystemTime at system format HOT 1
- What is FlightGlobals.fetch? HOT 1
- Moderation assisstance
- Engine simulation HOT 2
- The GUI size is wrong and cannot be resized HOT 5
- DLC Engine Plates aren't recognized as decouplers HOT 1
- how to build this project? HOT 2
- Feature Request: add API for other mods HOT 1
- Give the project to another dev... HOT 1
- ADDON BINDER: Cannot resolve assembly HOT 3
- KER not showing in flight
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