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Ragora avatar Ragora commented on August 11, 2024 1

It's not the idea of it being a critical part of the engine. It's just wanting to have more concrete terms to use the LightWave SDK on than just "some guy said to just do this". I personally am not interested in the SDK, but it would be useful for those that are.

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SLAwww avatar SLAwww commented on August 11, 2024

We contacted NewTek, and they briefly replied it is okay to use the LightWave SDK as long as the copyright information in their files remains untouched.

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Ragora avatar Ragora commented on August 11, 2024

So what does that mean? Do whatever with it unrestricted, just leave the copyright information alone?

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SLAwww avatar SLAwww commented on August 11, 2024

That was basically all their reply, yes.

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hpvb avatar hpvb commented on August 11, 2024

It would be very helpful if they could maybe formalize that under a 2 or 3 clause BSD license, I'd be a little worried about distributing the serious engine with such a vague promise.

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SLAwww avatar SLAwww commented on August 11, 2024

Actually, LWSkaExporter is not a vital part of the engine. It's a plugin for LightWave that allows you to import models from that program. Serious Engine can totally run without it, and you can just remove LWSkaExporter if you are worried.

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