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LingDong- avatar LingDong- commented on May 26, 2024

Hi Golan,

I think how I would approach SVG is to load it with Processing, rasterize it on a canvas, and then use the image() or hatchRaster() routines to re-vectorize them. We'll be doing this anyways even if we obtain the original vector.

I think the SVG spec is pretty huge and not very practical to write a parser for. Processing has a baseline 2000 line parser that parses SVG into its internal format PShape, which I'll need to parse again to make use of. So I think the easiest (and most robust) approach will be to rasterize and trace.

arc square and rounded looks pretty simple to add!

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LingDong- avatar LingDong- commented on May 26, 2024

Hi @golanlevin

All done! 5e18342

  • arc added
  • square added
  • rounded rect added
  • SVG added
  • example added

PEmbroider_duck_arc_rounded_rect

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golanlevin avatar golanlevin commented on May 26, 2024

Excellent!

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