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material-xamarin-ios's Introduction

Material

Welcome to Material-Xamarin-iOS (Material UI Library for developing native iOS Application in C# with Xamarin)

Material is an animation and graphics framework that is used to create beautiful applications.

Material-Xamarin-iOS is a ported version from Material-Swift. For more information about the original, please visit: https://www.github.com/CosmicMind

About Material 2

The official site says that

"The first version of Material was to bring Material Design to iOS. We considered that a great starting point, but not the entire story. Material 2 is the next chapter, which goes deeper into iOS with refined APIs that simplify Architecture, Photo Library, Reminders, Text Editing, Photo & Video, and much more. In addition to Material Design, we love Apple’s flat UI. Having this in mind, we made it possible to accomplish both UI styles with ease."

We are trying to catch up them as soon as possible. They have to deal with Swift 2, 2.3, 3.0 while C# is the only thing we care about.

Features

These are features we are developing and somes were marked as completed.

  • Completely Customizable
  • Animations
  • Grid System
  • Layout Library
  • Color Library
  • Photo Library
  • Photo & Video
  • Cards
  • Menus
  • Icons
  • TextField
  • Snackbar
  • TabBar
  • PageTabBar
  • SearchBar
  • NavigationController
  • NavigationDrawer
  • BottomNavigationBar
  • Example Projects (50%)
  • And More...

(estimate to be done on November 2016) (Their Swift version will be Released October 30th 2016)

  • Reminders
  • Text Editor
  • Toasts
  • Dialogs & Alerts
  • Bottom Sheets
  • Beginner To Pro Lessons
  • Additional Examples
  • And More...

Requirements

  • Xamarin Studio or Visual Studio with Xamarin.iOS: (We are developing with Xamarin.iOS 6.1.1)
  • iOS 8.0+ / Mac OS X 10.9+

Communication

We are very busy with the company projects. But you can try to contact any of the contributors.

  • If you found a bug, and can provide steps to reliably reproduce it, open an issue.
  • If you have a feature request, open an issue.
  • If you want to contribute, submit a pull request.

Installation

The only DLL you need to Add Reference to your native Xamarin.iOS project is located at

https://github.com/FPTInformationSystem/Material-Xamarin-iOS/blob/master/FPT.Framework.iOS.Material/Lib/DLLs/FPT.Framework.iOS.Material.dll

Changelog

As they says that

Material is a growing project and will encounter changes throughout its development. It is recommended that the Changelog be reviewed prior to updating versions. We are also growing up with them :D

Examples

  • Visit the Examples directory to see example projects using Material.

You can also try Swift Examples if you have been familiar with developing for Swift

  • Visit the Examples directory to see example projects using Material.
  • The Installation page has documentation on how to run example projects.

Sample Components

The following are some sample components available within Material:

Icons

Icons is a library of Google and CosmicMind icons that are available for use within your iOS applications.

Icon

Learn More

Colors

Try the Material Colors app to see the wonderful colors available in Material, or use the online version at materialColors.io

MaterialColors

Get Material Colors on the AppStore

TextField

A TextField is an excellent way to improve UX. It allows for a placeholder and additional hint details.

TextField

Learn More

Button

A button is used to trigger an action through a touch event. Material comes with a foundational button, and 4 specialized buttons that can be stylized in any way.

Material Image

Learn More

Switch

A switch is a control component that toggles between on and off states.

Material Image

Learn More

Card

A Card is a flexible component that may be configured in any way you like. It has a Toolbar, Bar, and content area that may utilize any UIView type.

Material Image

Learn More

ImageCard

An ImageCard is an expansion of the base Card. The Toolbar overlays an image area that sits above the dynamic content area.

Material Image

Learn More

PresenterCard

The PresenterCard is a completely new card style. It allows for a primary presentation area that may be any UIView type in addition to the content area, Toolbar, and Bar components. The options for this card are endless.

Material Image

Learn More

Menu

A Menu manages a collection of views. A new MenuItem type has been added that manages a title and button to improve UX and visual beauty.

Material Image

Learn More

Toolbar

Toolbars are super flexible and add excellent control to your navigation flow. They manage a set of left and right views with auto aligning title and detail labels.

Material Image

Learn More

SearchBar

A SearchBar is a powerful navigation tool that allows for user's input with an instant visual response. A set of left and right views may be added to expand functionality.

Material Image

Learn More

PageTabBar

A PageTabBar is a new component that links a customizable TabBar to a UIPageViewController making a powerful and visually pleasing component to have in any application. The TabBar can be aligned at the top or bottom of the view controller.

Material Image

Learn More

NavigationController

A NavigationController is a specialized view controller that manages a hierarchy of content efficiently, making it easier for users to move within an application.

Material Image

Learn More

NavigationDrawer

A NavigationDrawer slides in from the left or right and contains the navigation destinations for your application.

Material Image

Learn More

Snackbar

A Snackbar is a new component that is very simple in its behavior and very powerful in its message. It can be used application wide, or isolated to specific view controllers.

Material Image

Learn More

PhotoLibrary

PhotoLibrary is a new component that simplifies the Photos framework and allows for beautiful photos found in the Photos application to be used within your application.

Material Image

Learn More

Capture

Capture is an API that simplifies iOS' AVFoundation framework. It allows for photos and video to easily be captured while managing all the complexities.

Material Image

Learn More

Sticker Sheet

To help template your project, checkout Material Sticker Sheet.

MaterialStickerSheet

Get Material Sticker Sheet

Much More...

So much more inside. Enjoy!

We do not redistribute CosmidMind 's source code. We use their resources and/or idea to build this library. Use it at your risks.

Original Library License

See all at http://cosmicmind.io Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. http://cosmicmind.io. All rights reserved.

License

MIT/X11 License.

Copyright (c) 2016 FPT Information System.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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