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GoogleCodeExporter avatar GoogleCodeExporter commented on July 20, 2024
I get the same problem. Why does this happen?

Original comment by [email protected] on 21 Dec 2009 at 1:25

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 20, 2024
Me thinks it has something to do with the storing of handshakes per socket.. 
part of
his "todo" list

Original comment by [email protected] on 21 Dec 2009 at 9:48

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 20, 2024
Hey,

i have implemented the ability to handle multiple request.
one or two more days and i will post a more complex version of this server.
but there are many things that must be figured out...

--mo

i hope my english isnt to bad, im from germany

Original comment by [email protected] on 22 Dec 2009 at 11:39

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 20, 2024
Sounds great. Keep up the good work.

Original comment by [email protected] on 22 Dec 2009 at 4:58

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 20, 2024
[deleted comment]

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 20, 2024
Maybe I don't see something, but the problem still exists.

I've changed the $handshake variable to an array, which contain existing 
sockets. 
Actually, it duplicates $allsockets, but they have different moments of 
initiallization. The 
main idea - we do a handshake whenever a new socket is being opened. In other 
words we do it 
when there's no socket in the array yet. So it handles multiple connections (at 
least, the 
problem is solved)..

Hope it'll be helpfull for anyone.

Original comment by [email protected] on 25 Dec 2009 at 8:54

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 20, 2024
2010.02.16 - Fixed

Original comment by [email protected] on 16 Feb 2010 at 7:01

  • Changed state: Fixed

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