Comments (3)
What you are talking about means applying noise generated with the same seed to all frames within a batch. From what I remember, there is a feature that allows you to set it to work in such a way when sampling using https://github.com/Kosinkadink/ComfyUI-AnimateDiff-Evolved.
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The LatentBatchSeedBehavior node set to fixed will produce very similar images across a batch, the default is random I think. It should be a built-in node.
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What you are talking about means applying noise generated with the same seed to all frames within a batch. From what I remember, there is a feature that allows you to set it to work in such a way when sampling using https://github.com/Kosinkadink/ComfyUI-AnimateDiff-Evolved.
Hi, this is pretty much the answer I'm looking for. It's not exactly like auto1111's, there's more flicker and randomness, but it's pretty close. Thank you.
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Related Issues (20)
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