Comments (3)
I think the Chunk should contain a pool ref, to ensure it does not outlive the pool (previously done using the 'pool lifetime).
from rust-mps-obj.
I hope we can add this feature back in. It is more important then the automatic de-allocation.
My goal is to set up something simple that compiles so we can have some running tests for the pools. We can then implement these features one by one on top.
I can't deal with lifetime stuff on top of all the other problems I have with the Rust code.
from rust-mps-obj.
Oh, I don't think we need (or even want) a livetime constraint on pools, but use refcouting instead. It's really not that complicated, instead of storing the raw pointer (mps_pool_t
), you need to store a PoolRef
.
from rust-mps-obj.
Related Issues (3)
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