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davidjameshowell avatar davidjameshowell commented on May 18, 2024 1

@claabs - I believe this can be closed after PR #57 being merged.

@Gamewalker - Build should now be built after each push to master and be tagged via Git SHA of the commit. This should resolve the issues you were seeing previously.

from epicgames-freegames-node.

claabs avatar claabs commented on May 18, 2024

Kind of strange that Plesk makes it so challenging. If you're allowed to add in docker run arguments, you could try adding --pull=always.

I haven't started formally versioning the project at all since there's really no use case for an older version. If you're still having issues in Plesk, I can try to start versioning the builds.

from epicgames-freegames-node.

Gamewalker avatar Gamewalker commented on May 18, 2024

if you cant automate it easily, dont do it. Plesk has a WEB UI and you can recreate an instance with version tags. If you choose latest, it wont check for an updated latest image and you need to manually pull from the console.

from epicgames-freegames-node.

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