Comments (5)
Gravity is always applied?
from citizens.
Gravity is only applied on NPC creation or reload.
If you /npc move, an NPC into the air, it will stay there.
from citizens.
Also if you remove the blocks beneath an NPC it won't fall, so either gravity needs to be added...or removed from these particular circumstances.
from citizens.
Needs to be added then. The code to do it is... slightly funny :P.
from citizens.
Can we have an option? I want to have flying NPC's :3
from citizens.
Related Issues (20)
- Name Tags can change the nameplates of NPCs HOT 1
- Citizens Gamemode is not persistant on reload HOT 1
- Player NPCs all Face South HOT 1
- Using - adjust skin: causes NPC death to happen twice HOT 2
- Can't create npcs
- NPC names at TabList HOT 1
- Skins and NPCs vanishing HOT 1
- NPC armor will not appear HOT 1
- Citizens Plugin (Not working) Help HOT 5
- [Citizens] Exception while updating 6 HOT 2
- Citizens not creating NPCS HOT 1
- Citizens not working HOT 1
- 1.12 not supported? HOT 1
- Mounting npc's onto horses? HOT 1
- Nametag Visibility Toggle Stopped Working HOT 3
- DamageEventError HOT 1
- npc remove: not working HOT 1
- Npc respawn: not effect Health config HOT 1
- waypoint can't be removed! HOT 2
- Using /npc remove when an npc is "sit" does not remove it HOT 2
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from citizens.