Related Issues (20)
- remove all stale logged in users when server starts up
- make all TS files compile to a single JS file
- remove all usage of null in TS files
- re-do state transitions so units don't have to transition to wait every time they want to act on a new command
- while in lobby, behind firewall, clients keep getting rejoined and assigned new IDs
- start linting JS code
- Make the screen a subsection of the map and let players move mouse to move viewport HOT 1
- add anonymous login option
- add ranged units
- add section to the website with list of replays to watch HOT 1
- Game just slows down to a crawl occasionally...not sure how to consistently repro
- Add a way to calculate hash of the game state
- replace all clientside console.log & alerts with my own logger
- players get de-synched if one browser is not visible HOT 2
- make maps pre made instead of generated as part of game code
- add a map editor
- add a replay viewer
- units are able to move off the screen to the right and below
- pathing is really stupid for units pursuing moving targets
- Work on making animations less choppy
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