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  • 👋 Hi, I’m @Chloe-Hyebin-Kim
  • 🎓 I had double majored in architectural engineering and computer science.
  • 👀 I’m interested in 🌌 3D Graphics 👁‍🗨ComputerVision 🥼Image Processing 📐Structural Analysis 🧮Numerical Analysis
  • 💼 I started out my career as a Graphics Engine Developer at Kakao. Now, I've been working at GolfZon.
  • 📫 How to reach me 📧 Email : [email protected]

Chloe Hyebin Kim's Projects

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

blendergis icon blendergis

Blender addons to make the bridge between Blender and geographic data

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

c-plus-plus icon c-plus-plus

Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.

corespark icon corespark

A collection of cross-platform C++ libraries providing threading, refcounting, sockets, scripting and service discovery

cpp-undoredoframework icon cpp-undoredoframework

A general undo-redo-framework for applications based on the command and composite pattern (GoF)

cyclone-physics icon cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"

deeplearntoolbox icon deeplearntoolbox

Matlab/Octave toolbox for deep learning. Includes Deep Belief Nets, Stacked Autoencoders, Convolutional Neural Nets, Convolutional Autoencoders and vanilla Neural Nets. Each method has examples to get you started.

effective-cpp-series icon effective-cpp-series

My example and experimental source codes about books of Effective C++ Series, "Effective C++ 3/E" and "Effective Modern C++" by Scott Meyers.

eips icon eips

The Ethereum Improvement Proposal repository

evolve3d icon evolve3d

Artificial Life Simulator Originally Authored by Ken Stauffer

go icon go

Algorithms implemented in Go for beginners, following best practices.

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