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chef-erhan's Projects

blob-character-creator icon blob-character-creator

Blob Character Creator is a tool that provides functionality to create, customize and animate blob-like characters. Blob Shader is used to achieving a blob-like appearance. The shader has created using a raymarching technique that uses complex calculations for rendering. The tool currently supports IOS, Android, macOS, and Windows platforms.

blob-runner3d-clone icon blob-runner3d-clone

It's a clone project of Blob Runner on Unity3D. The main challenge is achieving a jelly-like appearance and making it compatible with mobile platforms. To achieve this, I created Blob Character Creator Tool and use it in this project.

com.unity.demoteam.mesh-to-sdf icon com.unity.demoteam.mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

deform icon deform

A fully-featured deformer system for Unity.

mesh-cutter icon mesh-cutter

Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0

metaballs icon metaballs

Unity 3D implementation of metaballs and marching cubes algorithm

simple-ecs icon simple-ecs

An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.

ulipsync icon ulipsync

A MFCC-based LipSync plugin for Unity using Burst Compiler

universalrenderingexamples icon universalrenderingexamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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