Name: Pierre Chamberlain
Type: User
Bio: Senior Web Developer (JS/TS, NodeJS, Express, Vue, Nuxt, Vite, Rollup, Webpack, Lodash, jQuery, GSAP, Socket.IO, Spritesmith, MongoDB, C#, Unity3D).
Location: Riverview NB, Canada
Blog: https://pierrechamberlain.ca/
Pierre Chamberlain's Projects
Ever wanted to dynamically write local files from a Flash game/app at runtime (without server-side scripts, or annoying File Dialog prompts)? This handy AIR app can serve as a 3rd-arm for your Flash projects that needs to dynamically update JSON, TXT, or even ByteArray files. Also useful for launching NativeProcess (batch, commands, etc.)
CLI Command that helps scaffolding / running an express + webpack + vue Single-File-Component setup anywhere.
A fairly light, reusable and extendable scaffolding module for WebApps.
Fast front-end web app build tool with simple declarative config, seamless incremental compilation for rapid development, an opinionated pipeline and workflow, and core support for source maps.
A Brunch skeleton project for handling multiple file outputs for various ad sizes, and configuring various pre & post processes to execute for each.
This is a revised brunch skeleton to output several HTML5 ads (simplified from brunch-for-html5-output).
The Haxe Code Cookbook
A gamejam engine for creating games in Flash fast and easily. Ideal for Pixel-art style! This framework is also tested via a custom-made TDD library. If you find any issues, please use the included Bitbucket Issue tracker.
An AudioSprite implementation for Flash, written in Haxe
ActionScript Molehill 2D Engine
Synchronously get the current git commit hash, tag, or branch
Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com
GSAP CustomEase
Experimental Lua target for Haxe
Minimal ActionScript 3.0 UI Components for Flash
NAT Server
Scriptable Headless WebKit
The classic email sending library for PHP
A test for a proof of concept Haxe project to Pico8
A Pixel-art editing and animation application built in Adobe AIR (uses: Genome2D, ASWing and some other libraries).
Externs of pixi.js for Haxe
Project Zomboid Saver
Unity game where you play as a rodent around a house, spying on some lone neighbor hiding something secret!
flash.display.Graphics style extension for the Starling Flash GPU rendering framework
The GPU powered 2D Flash API
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. Itβs perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
This is a test project to illustrate a problem with rotating parent Sprites containing child sprites with Filters / Shaders applied to them.
A NodeJS-based build-tool for creating HTML5 ads.