Comments (12)
Ok, seemed that the require
statements returns a function, so I had to add ()
to call it:
const charlsJs = require('@cornerstonejs/codec-charls')();
So that is solved.
But stuck again... When I call this:
decoder.decode();
Then I get the exception that I should pass 0 arguments to this function, instead of 0 arguments. So not sure what that is about. That exception is raised here:
Thanks!
from charls-js.
Hi Bart - I donβt know off the top of my head, did you try out the node example in this repo:
https://github.com/chafey/charls-js/blob/master/test/node/index.js
from charls-js.
Hey Chris,
Thanks for your fast response!
Yes indeed I used that example to start with this library:
// ' buffer' contains my jpeg encoded image
var decoder = new charlsJs.JpegLSDecoder();
var decoderBuffer = decoder.getEncodedBuffer(buffer.length);
decoderBuffer.set(buffer);
decoder.decode();
I have debugged this over and over and over again, but don't see what I am doing wrong.
The decode
method expects zero parameters:
And I pass zero arguments, I still i keep getting that error...
Moreover I am getting nuts: since arguments length
is 0
, how on earth can I arrive within the if(arguments.length !== 0) condition
. Don't see what is wrong...
from charls-js.
Any update on this issue? One possible cause of this is the node version you are using. I just ran it on my mac using Node v16.3.0:
β node (master) % npm run test
[email protected] test
node index.js
Decode of ../fixtures/jls/CT1.JLS took 5.369811 ms
frameInfo = { width: 512, height: 512, bitsPerSample: 16, componentCount: 1 }
decoded length = 524288
Decode of ../fixtures/jls/CT2.JLS took 5.340883 ms
frameInfo = { width: 512, height: 512, bitsPerSample: 16, componentCount: 1 }
decoded length = 524288
Decode of ../../extern/charls/test/lena8b.jls took 6.267212000000001 ms
frameInfo = { width: 512, height: 512, bitsPerSample: 8, componentCount: 1 }
decoded length = 262144
Encode of ../fixtures/raw/CT2.RAW took 6.631587000000001 ms
encoded length= 115504
β node (master) % node --version
v16.13.0
from charls-js.
Hi @chafey,
Sorry for the delay. Long (unplanned) hours this week at work.
Yes indeed your test works fine here:
And the speed is quite impressive!!
So it won't be my older NodeJs version I assume.
But of course I tested your repo, which I downloaded via a git clone
.
However I need an npm package (which I can use as a dependency), so I need to get it working via the '@cornerstonejs/codec-charls package.
I will need to do some more tests. Will keep you updated.
If you have any other tips or things that I could try, don't hesitate to let me know. All help is welcome!
from charls-js.
I don't know what is different about the cornerstonejs/codec-charls package (it was based on this repo but I didn't create it) - did you try posting an issue there? If you can't get it to working, you can always use git submodule to reference this repo
from charls-js.
The weird thing is that the npm module shows links to your repository:
So I thought that your perhaps somehow were working together...
And I also assumed that he just published your repo, without any changes.
Because when I do this:
require.resolve('@cornerstonejs/codec-charls')
I get this result:
'C:\Users\Gebruiker\.node-red\node_modules\@cornerstonejs\codec-charls\dist\charlsjs.js'
So it seemed to me that he used the same charlsjs.js file as in your example above.
But perhaps not...
from charls-js.
That is weird - I am guessing just an error when they copied the code over. I was certainly aware of the effort but did not work on it
from charls-js.
Ok I have tried to narrow down the problem a bit more.
-
I download this example image (which I had choosen randomly last week) to a file.
-
I change your index.js test to load this file:
decode('C:\\temp\\Team_Queerala.jpg');
-
Then I run your example:
node --trace_uncaught C:\Users\Gebruiker\charls-js\test\node\index.js
-
Which shows the decoding exception (which is a number?):
5671952 Thrown at: at C:\Users\Gebruiker\charls-js\dist\charlsjs.js:1:1852 at emit (events.js:314:20) at internal/process/execution.js:165:25
I don't see anything wrong with that jpeg image. Hopefully it makes more sense to you...
from charls-js.
This library is for decoding JPEG-LS images. The image you linked is JPEG baseline (different). What are you trying to do...?
from charls-js.
Oh what a mistake then ;-(
To be honest, I have never thought about the fact that there are multiple types of jpegs...
I am a contributor for the open source Node-RED IOT dataflow framework.
Would like to create two nodes (as you can see in the screenshots in this discussion): one for decoding jpeg images from IP camera's, and another one for encoding jpeg images.
Pure javascript is too slow, and nativie libraries give a lot of build headaches on various platforms. So wanted to try whether wasm was fast enough...
from charls-js.
Apologies for the confusion, and for wasting your precious time!!!
I will close this issue and look for another library.
Thanks a lot and keep up the good work!!
from charls-js.
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