Comments (5)
@pjanetzek it would look something like this - two root tiles, each with implicit tiling.
{
"asset": {
"version": "1.1"
},
"geometricError": 631380.3810809468,
"root": {
"boundingVolume": {
"region": [
-3.141592653589793,
-1.5707963267948966,
3.141592653589793,
1.5707963267948966,
-113.30585479736328,
306.65130615234375
]
},
"children": [
{
"boundingVolume": {
"region": [
-3.141592653589793,
-1.5707963267948966,
0,
1.5707963267948966,
-91.98120880126953,
306.65130615234375
]
},
"content": {
"uri": "0/{level}/{x}/{y}.glb"
},
"geometricError": 157845.0952702367,
"implicitTiling": {
"availableLevels": 16,
"subdivisionScheme": "QUADTREE",
"subtreeLevels": 7,
"subtrees": {
"uri": "0/{level}/{x}/{y}.subtree"
}
}
},
{
"boundingVolume": {
"region": [
0,
-1.5707963267948966,
3.141592653589793,
1.5707963267948966,
-113.30585479736328,
84.61588287353516
]
},
"content": {
"uri": "1/{level}/{x}/{y}.glb"
},
"geometricError": 157845.0952702367,
"implicitTiling": {
"availableLevels": 5,
"subdivisionScheme": "QUADTREE",
"subtreeLevels": 7,
"subtrees": {
"uri": "1/{level}/{x}/{y}.subtree"
}
}
}
],
"geometricError": 315690.1905404734,
"refine": "REPLACE"
}
}
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Thanks a lot! This works indeed :)
from 3d-tiles.
Great!
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Thinking about this more I think it would be very handy to support the TMS tiling with two roots directly so that one could use existing tile servers without having to translate the URL somewhere.
E.g. one use case would be to use available quantized-mesh terrain data with an own cesium GltfConverter.
from 3d-tiles.
Yes, I could see there being higher level tiling schemes like TMS global-geodetic
that implicitly translate to the example above.
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Related Issues (20)
- 3DTILES_multiple_content can't load and render more than six tiles HOT 1
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- 3D Tiles TileSet.json HOT 1
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- Maybe spell error HOT 1
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- How to format data HOT 1
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