Comments (5)
Do you have any ideas how to solve the problem?
from celestia.
My guess is that this issue is related to coordinates translation, i.e. panning uses internal coordinated relative to the borders of GL sub-window, while actual coordinates are relative to the borders of the whole window, but this is just a guess, I haven't checked code actually.
from celestia.
Hey, do you guys mind if I work on this? I made a pull request that should address this.
from celestia.
@gstark31897 Of course, do not mind. The main thing that everything worked!
from celestia.
Done.
from celestia.
Related Issues (20)
- "LANGUAGE" is no longer in .po
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- Switch the Windows front-end to Unicode APIs HOT 4
- Celestia 1.6.4 for macOS HOT 2
- Log a warning when an addon uses SPICE and Celestia is compiled without support for it
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- Density calculations for non-spherical objects HOT 3
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- Body::getSystem(): celestia-gtk killed by SIGSEGV HOT 1
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from celestia.