Comments (1)
I'm not sure if this is still an issue; need to do some testing.
from cboe.
Related Issues (20)
- Open Preferences: crash. HOT 2
- Windows Visual Studio 2017 project: Scenarios, Base, and data copied to wrong directory
- Support placing an outdoor special encounter group on a specific space
- Windows: Custom scenarios hidden in cChooseScenario dialog HOT 5
- Feature idea: Letter keys in scenario picker dialog -> Goto alphabetical HOT 2
- In scenario editor, new towns have default boundaries 1x1 in top-left corner and no town entrances HOT 10
- New underground scenario: outdoor town entrance is wrong terrain HOT 4
- Scenario editor: edit creature: XML parse error HOT 4
- -o0 in CCFLAGS breaking scons debug build on linux
- Add a version resource for Windows
- Add version info for MacOSX
- Dialog scale option HOT 3
- 32-bit scons build can't find zlib
- Windows builds depend on unexpected DLLs HOT 2
- Windows NSIS installer generation not working
- Mac builds use dependencies built for MacOS 12 HOT 4
- [Windows] Bad graphical flickering in Windowed mode HOT 2
- [Windows] After changing the UI scale, "Load Game" and "Open Game" become unresponsive HOT 1
- [Mac] fullscreen window is dramatically larger than my screen
- Still using 100% cpu for a turn-based game that needs 0% cpu. HOT 7
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