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About Me

I'm Joel, an Embedded Security Engineer with a lifelong passion for technology and computers. Currently pursuing a Computer Science degree at the Universitat Oberta de Catalunya (UOC), I aim to balance work and study effectively. Worked as a full-stack Cloud Engineer before embarking on my low-level adventure, where I can fully express myself.

Current skillset

C RUST PYTHON GIT MARKDOWN BASH Docker LINUX SDL2 OpenGL CMake HTML5 Bootstrap CSS3 JS MySQL/MariaDB NoSQL/MongoDB Java Spring Framework Hibernate Framework Kafka NodeJS NPM Angular TypeScript AWS S3 Google Cloud Hugo

Shows the stats in light/dark mode Shows the stats in light/dark mode

Joel Bueno's Projects

3.14x icon 3.14x

Simple Picross Game Implemented in C to use in terminal

atom icon atom

An x86 2-stage bootloader written in Assembly and C

bullseye icon bullseye

A work-in-progress decompilation of Capcom's Sony PlayStation 2 game, Resident Evil: Dead Aim

cchip8 icon cchip8

A SDL2-driven, C23 CHIP8-interpreter Emulator!

craster icon craster

A simple, software rasterizer playground in C

ctf icon ctf

A repository containing my CTF challenge solves and writeups

dotfiles icon dotfiles

My personal collection of dotfiles that aid with my development

fgb icon fgb

A JIT playground using the GameBoy console as a target

gamegirl icon gamegirl

GameBoy (DMG-01) Emulator Written in C (SDL2)

gtdawim icon gtdawim

A repo containing my GTDAWIM programming practises.

lucid icon lucid

A work-in-progress Dreamcast Emulator

m2c icon m2c

A MIPS and PowerPC decompiler.

neo2 icon neo2

A work-in-progress PlayStation 2 Emulator

risky icon risky

A RISC-V interpreter written in C++ aiming to be modular, easy-to-understand and efficient

risotto icon risotto

A minimalist, responsive hugo theme inspired by terminal ricing aesthetics.

socx icon socx

A simple port scanner written in C

vulcano icon vulcano

A simple playground repository for Vulkan API related endeavours

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