Comments (7)
Thank you for this. Just testing v1.5 now, I'm unable to replicate this issue, but believe commit 53974b4 fixes the issue. I'll be releasing v1.5.1 with this fix soonish. So I can trace where the crash occurred, can you please send me the error report generated by Windows? You can get it by opening the Event Viewer in the Control Panel and looking under Windows Logs --> Application.
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https://mega.co.nz/#!9o4SSB6Z!Lz5uPqlGl301eSl-joWnE9J6q19gW5v62V97B80IYlU
Please let me know when you've downloaded it so I know when to take it down.
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Thank you for this. You may take it down now.
Faulting application name: doomretro.exe, version: 1.5.0.0, time stamp: 0x53c6ea47
Faulting module name: doomretro.exe, version: 1.5.0.0, time stamp: 0x53c6ea47
Exception code: 0xc0000005
Fault offset: 0x00020d08
Faulting process id: 0x1a74
Faulting application start time: 0x01cfaab67d31aada
Faulting application path: C:\Users\Alexx\Downloads\Doom Retro\doomretro.exe
Faulting module path: C:\Users\Alexx\Downloads\Doom Retro\doomretro.exe
Report Id: d64c475b-16a9-11e4-9c33-00224d816f45
The crash happens in P_SetThingPosition() so I'm now positive that commit 53974b4 does indeed resolve the issue. (I'm still not able to replicate the problem in v1.5 though. I suspect its dependent on other actions made before entering E2M4.) Thanks again for your help!
I'll leave this issue open for now. Once v1.5.1 is out, could I please ask of you to test?
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I'll test it when it's out, I assume I'll be able to use my old save.
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Thanks. Yes, old saves should work fine.
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Hello again @FunkyDarkKnight! DOOM RETRO v1.5.1 is out, so could you please test if the crash still occurs?
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No response. Closing issue.
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